Customer:
What Does The
Customer Want?
·
A platform game that involves physics, the main
character must be named Max.
What Does The Design
Brief Say?
·
Create a platform game for students to play, the
main character is to be called ‘Max’ and he must move from level to level
fighting or dodging monsters which either chase or block the way. Max will get
the score from collecting diamonds and killing monsters. Collecting certain
items will unlock doors for the next level.
Who Is The Target
Audience?
·
Children, aged roughly between 8-12 years old.
Development:
What Sprites Do We
Need?
·
Max; main character.
·
Enemies; different ones for different levels.
·
Walls and scenery.
·
Diamonds; to collect.
·
Doors; to next levels.
What Sounds Do We
Need?
·
Sound effects; shooting, collecting diamonds,
jumping.
·
Background music
How Many Levels Do We
Want?
·
5 levels, progressively harder.
What Other Elements
Do We Want?
·
Score
·
Lives
·
Timer
Management
What Do We Want To Do
By The End Of This Session?
·
Start to create and develop the rooms and walls.
How Long Do We Have
To Create This Game?
·
4 Weeks, 12 sessions… plus time to work on it in
free time.
How Can We Break Down
The Tasks In Making A Game?
·
Plan out what to do and when.
·
Don’t Rush.
·
Don’t expect too much of yourself.
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