Unit 1- Pre-Production
Techniques for the Creative Media Industries.
Lecturer: Josh
Rai
Task 1a; what particular pre-production
requirements will you need for Wayne’s Maze Game?
Date Given: 1st October 2014
Submission: 8th October 2014
Pre-Production in My
Game
Wayne has asked us to create
a maze game which has five different levels, each one needs to get
progressively harder. He asked us to create a main character that will be the
one that you control. He also wants monsters, which change on each level, and
something to collect before you can advance to the next level.
In terms of pre-production I would have to consider various
things before starting the process of making my game. Obviously I still need to
consider permissions and copyright so I don’t get sued, but there is no need to
seek out an insurance policy. As for Locations, I shall be developing most of
the game within the college as I don’t have the relevant software at home. Again,
as I am working on this as part of coursework within college I will not require
any personnel or contributors to assist me with the production.
Things such as budget and
insurance aren’t as necessary as they would be if I was working for a company.
However here is some research of how much various resources would cost;
Software
|
Cost
|
Usage
|
GameMaker Studio
|
$799.99/£500.48
|
Main platform of which to
make the game.
|
Photoshop Pro
|
£329.95
|
Creating aspects to go within the game.
|
Computer
|
£300-£700
|
Everything is computer based,
so a computer is vital.
|
Total:
|
£1130.43-£1530.43
|
|
Even though I am making my
game within the college I do need to consider what I would have to do if I
wasn’t creating it using free software and unlimited resources.
Time wise, I don’t want to spend an excessive amount of time
developing my game, however I don’t want to rush it. The most time I would take
for this five levelled maze game would be no longer than a month. I may not
need that long, but I don’t want to be over ambitious with this. For materials
the main thing I need is software, such as; Photoshop, game maker studio,
etc... Which is all installed on the computers around the college. The only
facilities I really need is the college computers, as long as I can access the
software I need, I should be able to produce my maze game.
Because I am doing this game
within my course most of my facilities and locations will be within the
college. However if I was working for a company I would have to consider travel
costs and hiring availability. Hiring out a location will also cost money, this
has to be taken into consideration if I was working under a company or
franchise.
As well as locations I would also have to further research
and consider insurance in greater depth. Making sure that every aspect is
covered is important to assuring the success of production. Companies such as Press
Complaints Commission (PCC), Advertising Standards Agency (ASA), Entertainment
Software Rating Board (ESRB) and Pan European Game Informant (PEGI) are a few
that need to research, looked into and consulted during the production
procedure.
Personally I think my
game would be a 3 or a 7 PEGI rating. There is to be no violence or graphic
detail.
“Age ratings are systems used to ensure that entertainment content,
such as films, videos, DVDs, and computer games, are clearly labelled by age
according to the content they contain. Age ratings provide guidance to
consumers (particularly parents) to help them decide whether or not to buy a
particular product.” (Taken from the PEGI website; http://www.pegi.info/en/index/id/23)
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